ENHANCE
Last updated
Last updated
Enhance helps to boost the growth potential of a character and each character only can be enhanced 4 times with same class. The cost for enhancing increases for every attempt and there is a chance of failing. Upon failing, player loses the character. However, player will be able to use Mythos Token to reduce the chances of failure.
Rank
Burn Card Requirement
Cost
Failure Chance
Effect (Additional stat and skill points per level up)
Base (Stat points)
Common
4 cards (common and above)
1st - 10 coins
2nd - 20 coins
3rd - 50 coins
4th - 100 coins
1st - 0%
2nd - 0%
3rd - 5%
4th - 10%
3 tokens for every 1% reduction
1st - 1 additional stat
2nd - 2 additional stat
3rd - 3 additional stat
4th- 4 additional stat
100 points randomly assigned (min of 10 health, maximum of 20 health)
Rare
4 cards (rare and above)
1st - 30 coins
2nd - 150 coins
3rd - 300 coins
4th - 1000 coins
1st - 0%
2nd - 10%
3rd - 15%
4th - 20%
5 tokens for every 1% reduction
1st - 1 additional stat
2nd - 2 additional stat
3rd - 3 additional stat
4th- 3 additional stat, 1 additional skill stat
120 points randomly assigned (min of 10 health, maximum of 25 health)
Epic
4 cards (epic and above)
1st - 300 coins
2nd - 500 coins
3rd - 2000 coins
4th - 5000 coins
1st - 0%
2nd - 10%
3rd - 15%
4th - 20%
20 tokens for every 1% reduction
1st - 2 additional stat
2nd - 3 additional stat
3rd - 3 additional stat
4th- 4 additional stat, 1 additional skill stat
200 points randomly assigned (min of 20 health, maximum of 40 health)
Legendary
4 cards (legendary)
1st - 1000 coins
2nd - 5000 coins
3rd - 10000 coins
4th - 50000 coins
1st - 10%
2nd - 15%
3rd - 20%
4th - 30%
100 tokens for every 1% reduction
1st - 2 additional stat
2nd - 3 additional stat
3rd - 3 additional stat
4th- 4 additional stat, 2 additional skill stats
300 points randomly assigned (min of 50 health, maximum of 70 health)